Barrel Blast's artificial intelligence comes from the school of rubber banding. In Barrel Blast, DK and his pals are actually riding around on weird rocket harnesses that just happen to be shaped like that bongo controller Nintendo put out for the GameCube a few years back. Donkey Kong Barrel Blast review This one's really scraping the bottom of the barrel of monkeys By Michael_Gapper 08 October 2007 Comments This game is essentially a kart racer in lieu of the massively successful Mario Kart franchise. Based on 34 reviews, Barrel Blast garnered a metascore of 46 out of 100 according to Metacritic. PS5 Restocks During Black Friday 2020 And Cyber Monday 2020, Xbox Restock For Black Friday: Buy Xbox Series X At GameStop Today, Best Black Friday Gaming Deals (Switch, PS4, PS5, and Xbox One/Series X), By Originally a Nintendo Gamcube title, Donkey Kong: Barrel Blast quietly got moved to Wii in late 2006. Donkey Kong: Barrel Blast Review. Shockingly enough, Barrel Blast was originally destined for the Cube, with bongo-flavored controls. Alex Navarro The Mandalorian: Season 2, Episode 5 Review, Star Wars: Everything We Know About George Lucas' Abandoned Sequel Trilogy, Updated: The Best Black Friday Sales and Deals from Amazon, Best Buy, Walmart, Batman Reveals the Ultimate Truth About Joker, Animal Crossing: New Horizons Winter Update Brings Turkey Day and Toy Day, These are the Best Over Ear Headphones for Total Aural Immersion, Microsoft Working on Why PS5 Outperforms Xbox Series X on Certain Games, Things Ghost of Tsushima Doesn't Tell You. If DK Barrel Blast would have released well over a year ago on GameCube like it was supposed to the title might have had a chance at being remotely entertaining. The graphics are about on par with an above-average GameCube game, which is perhaps fitting given the game's roots. After some seriously basic motion control, the removal of bongo support (even for those that already invested in the accessory), and some quick Mii integration the game has become a garbled mess of slow racing, shallow gameplay, and an overall boring experience. Again though, there is no precision whatsoever to this. Max speed never feels especially fast, even when you're playing with the fastest characters, though over time you can collect roughly a bajilliondy bananas scattered about the tracks, which feed into a meter that gives you a meteoric speed burst that blows through just about everything in your path for a few seconds. Long bouts of practice and track memorization will eventually get you winning again, but the frustration is such that you won't want to waste your time. While it is short and somewhat disappointing, Barrel Blast did make interesting use of the Wii's motion-sensing controls. Turning is mapped to the remote and Nunchuk, and you turn by swiping either of them downward. Donkey Kong and his pals have gotten their mitts on some high-powered Barrel Jets – incredible engines that boost when struck by a pilot. Games about rocket-powered monkeys should be awesome. DK Barrel Blast. When Barrel Blast was first announced, it was supposed to use the DK bongo drum accessory. Well, except perhaps for having practically every computer opponent on the track catch up and pass you immediately following this, and that does happen a fair amount. They are always moving forward, and the way you make them accelerate is by drumming the Wii Remote and Nunchuk as fast as you can until you hit max speed. Sure, you can move left or right, but back-tracking is never an option to the player. 16 Greatest Game Hero: Donkey Kong. Grand Prix offers up several cup challenges over multiple difficulty levels. As with all racing games, players pick a character with varying stats, strengths and weaknesses, and race around an obstacle fill… DK Barrel Blast looks like a top-tier GameCube title, which is, sadly, high praise these days for a Wii game. There's nothing too exciting here, but at least the game isn't left wanting for content. GameSpot and IGN gave it 4.5 out of 10 each, and GamePro was the harshest by calling it "the worst game of 2007". DK and others are always moving forward on a set track. A number of reviews lamented the decision to replace the bongo control scheme with that using the Wii Remote and nunchuk, as well as the dated visuals. Chaining combos with the speed burst is kind of neat, Motion controls are the deadly combination of dull and imprecise, Courses are generic and irritating to navigate, Computer opponents have a knack for catching up out of nowhere. Donkey Kong has been a lovable character for a great many years … Nonetheless, Barrel Blast is much more restrictive when you're racing. The rest of the time, you're putting around at this weirdly sluggish pace, periodically launching weapons like swarms of bees and exploding barrels at opponents, and just hoping not to run into anything.

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